## BRK Coke Lab XML Map
A small XML map made with in-game assets to create a coke lab-style roleplay location.
This map is placed inside the strange taxidermist / Frankenstein-style house near Van Horn. The location is hidden and requires players to climb in through a window, making it useful for secret RP scenes, illicit crafting roleplay, criminal storylines, or server events.
For pictures of the exact location, check the **Free** category in the [BRK Discord](https://discord.gg/VBfeuQTFy).
### Includes
* Hidden coke lab-style setup near Van Horn
* Built inside the strange taxidermist / Frankenstein house
* Entry through a window
* Made with in-game assets
* Good for criminal RP, illicit crafting scenes, hidden labs, and event setups
### Dependency
This map requires **ObjectLoader** .
ObjectLoader is used to load XML object placements into the game. Without ObjectLoader, the placed props from this map will not appear.
ObjectLoader is available for free on [Github.](https://github.com/kibook/redm-objectloader)
### Important
This is an **XML map/object placement only** .
It does **not** include a drug script, crafting system, inventory system, usable items, police system, or gameplay mechanics.
-
Built inside the strange taxidermist / Frankenstein house
-
Entry through a window
-
Made with in-game assets
-
Good for criminal RP, illicit crafting scenes, hidden labs, and event setups
This map requires ObjectLoader . (check dependencies ) ObjectLoader is used to load XML object placements into the game. Without ObjectLoader, the placed props from this map will not appear.
ObjectLoader is available for free on Github: https://github.com/kibook/redm-objectloader
Important
-
This is an XML map/object placement only .
-
It does not include a drug script, crafting system, inventory system, usable items, police system, or gameplay mechanics.
Support on Discord