BRK Coke Lab XML

BRK Coke Lab XML

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## BRK Coke Lab XML Map

A small XML map made with in-game assets to create a coke lab-style roleplay location.

This map is placed inside the strange taxidermist / Frankenstein-style house near Van Horn. The location is hidden and requires players to climb in through a window, making it useful for secret RP scenes, illicit crafting roleplay, criminal storylines, or server events.

For pictures of the exact location, check the **Free** category in the [BRK Discord](https://discord.gg/VBfeuQTFy).

### Includes

* Hidden coke lab-style setup near Van Horn

* Built inside the strange taxidermist / Frankenstein house

* Entry through a window

* Made with in-game assets

* Good for criminal RP, illicit crafting scenes, hidden labs, and event setups

### Dependency

This map requires **ObjectLoader** .

ObjectLoader is used to load XML object placements into the game. Without ObjectLoader, the placed props from this map will not appear.

ObjectLoader is available for free on [Github.](https://github.com/kibook/redm-objectloader)

### Important

This is an **XML map/object placement only** .

It does **not** include a drug script, crafting system, inventory system, usable items, police system, or gameplay mechanics.

  • Built inside the strange taxidermist / Frankenstein house

  • Entry through a window

  • Made with in-game assets

  • Good for criminal RP, illicit crafting scenes, hidden labs, and event setups

This map requires ObjectLoader . (check ⁠dependencies ) ObjectLoader is used to load XML object placements into the game. Without ObjectLoader, the placed props from this map will not appear.

ObjectLoader is available for free on Github: https://github.com/kibook/redm-objectloader

Important

  • This is an XML map/object placement only .

  • It does not include a drug script, crafting system, inventory system, usable items, police system, or gameplay mechanics.

    Support on Discord